Markiplier Returns to Reanimal Part 3 With a Mountain Top Adventure

Markiplier Returns to Reanimal Part 3 With a Mountain Top Adventure

Markiplier continues his Reanimal playthrough in Part 3, exploring a stunning mountain top plateau while facing unsettling animal encounters. He reflects on the beautiful scenery, compares it to real-world locations like Norway, and battles through creepy moments in this horror adventure.

SCHOOL OF DOOM | REANIMAL - Part 3. | Transcript:

Hello everybody. My name is Markiplier, and welcome back to Re-Animal. We find ourselves up on a mountain top, a beautiful plateau, which if there's a place like this in real life that exists, I want to know about it because I want to go there. When we went to Norway, me and Amy, um the Oh, I forgot about you. YOU OH, DEATH. DEATH UPON YOU? Get death. Oh, can't get away from me. All right. Oh, yeah? Yeah. Anyway, the nature is beautiful. I love it so much, except for the birds that I have to beat the out of. Even if I go to some place and it's like this, but I have to beat the out of the animals.

I think I'm okay with that. I can live with that burden. I can definitely live with that burden. Trust me, guys. I can live with that burden. Even if all I had was, say, a chainsaw with me. I could live with that burden. Huh, that's weird. It didn't save this when I grabbed it before. Also, I don't know if I'm supposed to be doing anything with this machine. It's kind of fun, but pointless. Wham. Huh, okay.

All right. Well, let's keep moving then. We got a lighthouse to see. Again, I don't know how this lighthouse is going to help me with the giant pig or the giant weird skeleton, like it looked like a horse skeleton. It's probably a sheep skeleton. It's probably a sheep skeleton, because that would explain the gigantic sheep in the sky. And the sheep that they saw in the flashback over there. Don't fall. Yippity doodah. That's practically fun. Hey, you birds going to give me any trouble up here because this would be a bad place to do it. I'm going to get my crowbar out just in case.

Hey, you want to mess? I thought not. Really gorgeous stuff going on here. Really gorgeous vistas and really gorgeous setups and settings. It's very pretty. It's not just pretty in terms of like the art and the graphics are good, but the design of the shops are good. I like what they're doing. I think sometimes it's a little limiting, but for going from a 2D side scroller almost to a 3D perspective where the camera falls, there's a few hiccups here and there, but all in all like eh I really appreciate the aesthetics with which they have designed the levels and they are moving the cameras around.

It is hard to do that. Um it's hard to design a world that is beautiful from multiple angles uh and also design a world and then find all the angles with which they are beautiful. Did I take care of the bird problem? Am I thinking the two animals are different things like the bird that kidnapped you and uh and the uh the weird thing that I saw the cannon of are different things because I thought that they were the same. And now I see I might have been mistaken about that. Sure hope this isn't loud. WHOA! GET DOWN. GO. OH MY GOD! WATCH YOUR HEAD.

Oh my god. Oh my god! Holy hell, yeah. Thanks for getting the door. Least you could do is hold the door open AND AT LEAST OH MY GOD! WE'RE NOT DEAD. LOOK AT THAT THING. I WANT TO LOOK at it so badly. I CAN'T UH OH, YOU'RE DEAD. Why are you so dead? Why are there so many of you? Ah, there's so much to take I have to Hold on. There is so much visually to take in this and I want to look at it all. Ah, I should record Let's Plays in like 240 frames per second and that way I can play things back in slow motion.

Whoa! That was so cool. Look at all the birds. Look at all the horrible demon birds. All right, let's keep moving. I have a feeling it's not over yet. Oh. Why does it have to have such a bulbous sack? OH MY GOD! HOLY HELL, THEY'RE JUST KILLING THEMSELVES. OH! OH, HEY BUD. UH GOOD TO SEE YOU. YEAH, come on in. Thanks for holding the door. Oh, hi. Uh Oh! Okay, yeah. All right, there's going to be a stampede if we don't keep moving. Whoa. Oh, that's not good.

Well, that was unintentional. Oh, man. Oh, no. Uh I feel like I would hear a lot more squealing of pigs. But I guess not. Okay. Not sure exactly where I'm going now. Oh, save your friend from the birds. Yeah, at the expense of a whole bunch of other things. But you know, we don't care about them. They're They're That's not what we're about here. We're not uh concerned. Weird. That cool. That was really cool. What a fun sequence. Glad I saved it for this episode. Man, I'm good at catching these cliffhangers. To start off the episode with a bang.

What are we going to catch a bus? Really? Wait. Can't be waiting for a bus, right? But I missed Tell me I'm coming back. I thought We're just waiting out the storm. There's no way there's buses here. Do you know why we're here? No. Do you know why they're here? Uh Oh. Maybe it's not a bunny mask. Maybe it's a sheep mask. It's hard to tell cuz you can't get up close. Got it under control. Uh it looks like a rabbit mask. Uh wait, no, we're not Wait, please tell me we're not leaving this area because I'm not Because we didn't But I didn't But the whole cannon thing.

Please tell me we're coming back here at least. Please tell me we're coming back here. Also, I don't know if I trust the Hi. Hello, sir. Legitimately, I have no idea what just happened or That's a ghost. That is a ghost bus driver. Okay. All right, good. Okay, good. Yes, we are I feel like I missed something. I wanted to shoot the big gun. I wanted to shoot the big gun at the weird shape monster Teletubby thing. Oh, man, I hope I didn't miss that. I really wanted to do that.

Uh I thought for sure the bunker would have had something. I don't even know how we got here. Followed a freaking ghost bus to go to school, I guess. Are we in a school? I see a lot of beds. All decrepit and destroyed outside. It's either a school or it's an orphanage, much like Why are you guys taking a nap? You don't You're not coming in? What's All right, see you guys, I guess. It's up to us, I suppose. What do you see? Well, it's nightmarish. We don't want to go in there. Nope. We have no reason to go in there. There are no bullets, there's no cannon shells for sure in there. Nothing we could ever possibly want or need.

Uh there's a ladder off to the right. Okay, I'm going to go see the ladder. It's so pretty, so aesthetic. God, the aesthetics. It's like inspirationally aesthetic. And I know it's like it's very Tim Burton-esque, but still, it's like there's so much to take from this. Cuz it's like there's a lot of things that are decrepit in horror games, but it's hard to pull off decrepit that feels like it's ancient. So there is someone said this about Elden Ring, I think one of the developers, that the

like FromSoftware, they do a good job about building world that is destroyed, but feels like it's been destroyed for a thousand years. Like civilizations have come and gone around its destruction. Like layers upon layers of civilization, like how reality is, but with all these rich cultures that are gone and lost to time. And it's like this game does that pretty well. It's not as ancient, of course, but it still feels that way for some reason. It Can I destroy that or What are we doing here? Nope. All right. You know what I mean? Oh. Okay. Not sure why. Ah. Oh. What do I see down there? Is that a This better not be about mannequins. I see something that looks like a mannequin down there in the bottom window there.

All right. I'm beginning to think that I can climb up here. No, no, sit down. I just figured it out. Come on. But you know what I mean about the worlds and that world building. It is so cool to see. And maybe it's all nonsense and maybe it doesn't mean anything, but it's like you can feel that. You can feel that something horrible happened that made all of civilization, all the progress just stop in its tracks. And I don't know what it is. And honestly, knowing doesn't even matter. Oh, yeah, it's not good. Well, I'm doing this I don't I like it some people might be like, "Oh, but what if they can come back from being crumbled ashes?" Like, "No. What if they come back as monsters?" Nothing good has happened this entire time. You want to

have a sit? Ah. Good sit. Nah. Not risking it. I'm thinking there's nothing good here. Nothing good for anybody here. Plus, you had to destroy that one to get through there anyway. All right, that's open. Good. Wham. Not risking it. I don't know why these kids all became dust piles, but you know, it don't matter. What could I possibly throw this at? Oh, oh. Oh my. What was that? Also, can I can't light this on fire, can I? There's nothing to light on fire. Whoa.

What's in the walls? Carved figures, I guess. Oh, hello. Interesting. I thought there would have been a candle that I could light, but apparently not. This was very hidden, so I should feel very smart and accomplished. I guess if I have my lighter out of Well, hi. What the hell are you? You a crab? What are you? Come here, you. Come here. Don't make me smack you. I'll smack you. What are you? Not sure what it's for. Ooh. Should I hit it?

Oh, maybe I shouldn't. I kind of feel bad about doing that. Nah, not really. Oh, it's killed it for its hat. Ew. Is it I don't even know. Some kind of spider, I think, actually. Bucket head. Is it better than bird head? It's kind of cool. I mean, it's not cool at all, but you know. Huh. Kind of I was getting used to bird head. I do like bird head. All right, I'm going to stick with bird. But, hey, I got that. That's great. All I had to do was kill a spider. Something that just wanted to live and be left alone. But, it was horrific. What was that? Yeah. Oh, hi. Okay. See, things like this make me question uh what I was just saying. How do I let go? Can I let go?

Nope. I can't I can never let go. We will literally never Beat a can. I keep thinking it's another button. Okay, look at this. Look at this painting right here. See, that's horrific. And clearly that was horrific even before whatever happened. So, uh I don't know what could be said about that. [snorts] All right, let's go into this freaking orphanage school. Uh-huh. Oh, good. Uh [groaning] see, this is what I meant.

This is very much like the school in Little Nightmares II. Uh-huh. I'm just going to smack these. I don't care. Get smacked. Who are you kicking while you're down? Yeah, yeah, you want to go just let's go. Let's go then. Huh? Yeah. What are you whacking at the wall for? They're not even helping. Listen. It's us or them, and it's going to be them. Huh. Okay, I see the vent down there. I'm just seeing it. Oh, there's another hole in the wall over here.

Please let this actually be the secret path. It seemed so secretive. The vent with Ah, so this is something. Ah. I do not know what these are for. But, if they were any in any way related to the rabbit mask that she's wearing, it could be something that could stop her from going ape bananas. There's probably a better technical term for that, but yeah. Ape bananas, you know. What we caught a little glimpse of before. I don't know why he was in the boat and they were at sea. Oh my god. Wow. You think you're so special.

We're going to hide till we know better what the situation is. [snorts] Okay, so you look behind you. You're not looking, but you do have a lookout. Okay, you're not looking. Okay. Uh I shouldn't have gone this way. I should just go. Oh, Uh don't look. I don't know. Oh, Okay, well, we're fighting now. Get wrecked, everybody. Yeah, I'll destroy all of you. Yes, I'll annihilate the lot of you. Oh, yeah. No, I will obliterate all of you.

Yeah, I don't care. Think I care? Get help. [screaming] Where's that king? I want to mess with him. Woah, woah, woah. Is that the king? Yeah, that's what I thought. Missed me. Yep. Lord of the Flies. I do not know what happened to them. But, uh you know, they had a big sword up there. Some kind. Uh doesn't seem like I'm in compliance. Oh, well. Throne's not for me. What's with the one in the sun? I probably could have snuck through there, but it just didn't seem like an option.

Oh, well. Go bad. No subsurface scattering here. I won't allow it. Oh, oh, it's beautiful. Huh. Like, whatever it is, it seems like nature is unaffected, besides the sheep. But, like plant life seems to be unaffected. I haven't seen any freakish plants yet, though. Uh-oh. Oh, hi, pig. [groaning] It's a little weird. Oh, my god. What's with the kid with the bucket on his head? Is that one of ours? Is that someone we need to save? Should we drop down and save them? Is that what we should do?

Hmm, we might not survive the jump. Okay, this seems illuminated. All right. I don't know what the big thing was. Horribly mutated giant child? There does seem to be some kind of gigantism that's associated with some of this, right? So, that's what was happening in the cutscene there with the What? Okay. Is this normal? Ash children. Oh, that is a lot of beds. Okay. Uh anyway, that's what I was saying in that cutscene with the sheep.

What seemed to be happening was it's some kind of like accelerated gigantism, but then I'm not sure what's going on with these kids and the dust because it seems like some of the people in this world, maybe just the local area, but I have a funny feeling it's a whole world, were turned into dust. Some of them became skin bags. And others became worse. They grew and they stretched. Wham, wham. Sorry, sorry, sorry. Maybe you shouldn't be evil. Maybe you shouldn't be born evil. That clearly what's going on here.

You're born evil. Right? That must be what it is. Oh, that's a decoy. You're not real. I knew it. It is a It is an interesting difference having combat in here. Like uh it's it's not the most complex combat ever, but it's it's interesting there is a way to fight back, which is you know, kids would do that. Hey, who's doing that? Who the hell? Can I throw that back? Well, that's that's good. Okay, all right. That's that's not bad. Oh, no, I wanted to grab the Oh. I guess it's fine. I guess progress is progress.

Huh. Might have been some other secret back there, but it wanted me to go through the gap, so go through the gap I do. [snorts] Damn my nose. Oh. Oh, speaking of plant. That is a potato. Oh. That is a weirdly gooberous bag of potatoes. THAT'S THERE'S NO WAY. THAT is not a hat. Oh, ew, gross. I mean, it's not that gross. It's just dirt and potatoes, but Why is it so undulating? I'm going to go with a no on that one. I do not want the potato sack hat.

This girl must think I'm a freak just slamming some potatoes on my head as soon as I get them. Yeah, okay. Camera movement's fun. Careful now. Careful. Huh, I just keep going in the first door that I see. No. Sleeping? Plenty of time to sleep in the grave. Oh god, it's so dark. I can still see the asses I need to kill. Oh. One hit kill? Really? Have I just been getting lucky this whole time? Damn.

Okay, maybe we should sneak. YEAH. ALL RIGHT. We can sneak. Okay, they're just sleeping. They're rambunctious children who need their sleep. It can't be explained how they sleep or what they're sleeping, but they sleep. Oh, yeah, that's a lot of them. Damn. So many of you. Careful. That one? No. Okay, only one way out. Do I really need to tear off anything? I do, don't I? It's apparently was quieter than I thought it would be.

They sleep deep. All right, don't need to kill everything. I do not get experience or nothing. Oh, look how deep Oh, that's even this is so rich. It's so rich. Every frame a painting. Oh. All right, why is it spiraling? Yeah. Super cool. Are you going to come over here or will you couldn't make that jump? Oh, you someone one of us need to stand on it. I see. That's smart. Okay, that's actually smart. I would have just said go for it. There's no way that would have held. My god. No, no, no, no, hold on. Let's hold on. Hang on. I what ah Yeah, please grab that Okay, I'll do it.

Grab the wheel? No. Really? The wheel? You're not going to What are you doing? Why are you stabbing the wheel? Why is everyone so tough? All right, can we not Are we Okay, I was trying to do it mid-combat. It seemed important Oh, both of us need I see. Don't worry, kid. You're definitely fine after that, right? Just down in the pit for a bit. Hi. Uh okay, you hold that, I guess. Oh, no, you're fine.

Okay, so How do we get you? I have a crowbar I could grab with the crowbar. Oh, no. Oh, come on, man. Oh, hey, wait a minute. No, no, not fair. Well, that's that's unfair. Huh. Scripted demise. I can't believe they would do that to me. It's a trap. Okay. Oh, no, all of us are going down. Well, that's convenient. At least we're together. Oh, god. Oh. Ooh. Okay, let's see what we can do. Not sure what Swing is going to I mean, the rope looks pretty fragile.

Uh-huh. Oh. Ow. All right, good thing this mask cushioned my fall. Please don't let something big and horrible appear from the deep distance. I really would rather not. Oh, we're tethered together. Oh, they didn't put bucket boy here. It's a good thing that we're working together, right? Okay, we don't have a light. We don't have any means to do any of that. Camera is orbiting. Not sure why. God. Oh god. Can we get in here? We cannot. Oh my god. Oh, this is going to be a nightmare. little nightmare.

Okay. Really? Can't jump like a bird. Here we go. Good thing we're tied together and so in sync. Oh my god. That would be tough if I was doing co-op. That would be very tough. Oh god, why is it so dark? I know that there's a jump here. I remember there being a jump here. God, I made it somehow. Okay, I don't know if there's a jump here. Oh. That's helpful. That's better than what I did. Where the hell are we? Woah. That's so cool. Oh, that's so cool. That is ah beautiful.

Hauntingly beautiful. Wow. Oh, I shouldn't do that too much. OH, WHAT THE HELL ARE YOU? OH, good thing it cracked in a perfect pattern. All right, here we go. All right, is where we're going? Can I jump? Oh, why are we taking two separate paths? Oh, because they're TOO FRAGILE. WOAH! YOU PULLED ME DOWN. OKAY, SO WE HAVE TO WALK. We Okay, for some reason. All right, let's try that again. I guess a little custom wake up one for the being locked together.

Oh, yeah, that's normal. That's very normal. Okay. All right, let's go Why would you be on that one? Are you going to pull me down again? What are you doing? Oh, no. Well, that's a problem. Um, okay. All right, this is going to be a problem if the uh AI can't help me with that. Okay. All right. All right, can we try to go on the same path this time? Can we go on the same path? If you go on No. What are you doing?

All right, I'll go with you, I guess. How are we going to get through this if we're going on different paths? Tell me how. How do you expect us to go through this if we're on different paths? Okay, I see. Okay, well All right. Okay. Okay, I see what you I see where you're getting at. I just don't understand why that happened last time because I went on the right one, you went on the left one, and you jumped off in a random direction. So, we need to be on the same page because like I said, if I was doing this co-op, it'd be tough. I You're a computer. You should do this real smooth like.

All right, here we go. Okay, just nice and gentle, okay? All right. Just for some reason, we're going on separate paths. We don't want to get ahead of each other. That's where we go wrong. Okay. Yeah. Jump. Now, jump. Now, hop. Hippity hop. What's wrong with you? What the WHAT? OH MY GOD. SO WHAT'S GOING TO happen is I'm going to go over here so that you can jump. Right? But you're going to travel that way because Okay, slow down. Do not run.

Whatever you do, do not run. Because we need to stick together long enough for us to go this way. I don't know why this is the thing that we need to do. But this is clearly the thing that we need to do and we're good. Ah, easy, huh? Very easy. So easy. Exactly what we needed to do. Is there a board over there that I can push over there? No? Oh. Oh, hi. Oh, welcome. I don't know how you got here. Hey Buckethead, can you put that board over this way like a good friend? Yeah, yeah, yeah, yeah, yeah. That's good. No, don't Okay. I was about to say don't do it in a way that would

get it to tip fall in or we'd be doomed. All right, come along. Hey, can you bite our ropes? All right, no. Okay, you're just going to Okay. All right, good. WE'RE ALL TOGETHER. OH! HUH. PIG'S STILL ALIVE. WELL, I know it's running from something to the right, so we probably shouldn't go that way. Here we go. Nah, I can't even go that way. All right, good. Uh-huh. Hi pig. What's going on? You stuck? Oh, no. Oh, not quite. Hi pig, don't worry.

We're here to help. I don't think we're here to help. I really don't think we're here to help. Hi pig, you're not going to lash out at me and kill me, are you? Cornered and scared? You okay? You okay, pig? Let me stare you in the eye. Aw. That's pretty sweet. Aw, comfort the scared pig. Aw. Aw, I thought Yeah. It's okay, little piggy. It's okay. It's going to be okay. What, you don't like that? All right. Good enough. All right, pig. Sorry if you die. And I mean that. I'm sorry if you die. Don't worry. I don't want you to.

Where's bucket boy? There he is. Oh-oh. Oh, okay. Well, too late for him. Nothing we can do. Oh, what the Oh, what the Oh my god. Oh, cool. Very cool. Incredibly cool. So cool. Oh, so cool. Incredibly cool. So cool. Oh my god, it's cool. What? Hey, get the away. Yeah. Hey, let go. We'll kill you. So, you don't like the sun, huh? So, it's like some weird spider, I mean, maybe human spider crossover thing. I don't know. But, they definitely don't like the sun.

Let me just pop a squat right here. Let me just take a little seat. Yeah. Ah, nice. Do I still have my crowbar? Yeah, I do somehow. They didn't take that away from me. You want to just have a seat here? Oh, look at that. That's nice. All right, and that's enough fun for one day. Let's carry on to the misery. More terrors beyond comprehension. What's up here? Aha. Anything? Poor bucket boy is done forever. Omega done. What was in there anyway? Looks like cans of something.

Okay, so weird. It's tons of secrets. There's always going to be secrets. I wonder how many game developers spend more time with secrets than anything. Than the main game, you know. I'm sure it happens. Okay, nothing to light here by the looks of it. No hats, just concept art. All right. Carrying on. Something off to the left. That's just a window. Oh, I can open this at least. Okay. More statues. Uh, yeah. Doesn't seem to be much of anything. All right. Oh, oh, oh, oh, wait. Hey. What the hell? Go away.

One last dude trying his best get away. Don't even bother. What's with the drapes? Are there drapes here? This is where the stage is or the theater. Always a piano in these games. Lullaby. That's nice. Huh? It's interesting that I can open the cabinets, but there's nothing in them. I mean, it speaks more to the real world where it's like not everything has something useful, but you should look no matter what. I don't know why, but this makes me want to play Project Zomboid again. Oh, hey.

All good. Shanked them. Hey, one more. All right. Hey, well done. Didn't try this door though. Okay, but I don't know if I want to go in this door yet. Oh, wait. No, this is a side path. See, I would think that this would be the preceding path, not the side path. But I'm very dumb. Is that where we came in? I don't know. I guess what I should take it as is anything that's not illuminated by light is going to be the secret path.

I think that's the only way that I can get any kind of consistency out of this because there's a light beam right here and if that one doesn't have the light beam, that means it's not the right path or it's not the path that it would expect you to go on for continuing, you know, with the plot. Uh nothing. I don't know Again, I don't know what all the drapes are all about. There's a some kind of a walkway over there, but I don't think that's anything. Like this is a massive building with extremely tall ceilings. Very inefficiently built, but I don't know. It's gigantic.

Why is it so big? This is Elden Ring levels of big, you know? Just massive, sprawling buildings that are so much larger than they ever should be. And it reminds me of that castle in Elden Ring, one of the first ones you go to that's got all the brier thorns and the weird growths and whatnot. So cool. Can we climb up this? No. So cool. Well, I'm not going to go there yet. Well, actually maybe I might because there's nowhere else to go. So cool. It makes me wish it was kind of more open world than I could actually travel around all these buildings and climb up on things. But I don't know if it'd

be the same an open world version of these types of games in this universe. I'm not 100% sure. I love the camera going through like that. Smacking these guys. Wham. Not today. Oh, someone mad at that. Oh god. Who is that? Ah, ah, you were real. Oh, I'll take that. I got a key. Anybody else? Anybody else hiding? Huh? I got no qualms about beating every single one of your statues. I know that you guys are spawned from by that thing, whatever that was. So, you're either made of like some kind

of dust or like some kind of spider silk or cocoon thing. I don't like it. All right. My thoroughness does me justice. Oh. For the first time that didn't have it close on us. Weird. There's a lot of potatoes. Oh god. Okay, yeah, hide. I don't know if he can see. All right, I'm not going to move for a little bit. It's kind of got a shy hood mouth going on there. Uh-huh. I see. Avoid the bottles. Avoid the bottles? No, don't go back. What are you going back for? Yes, we're going this way. We're going to run and we're going to jump and we're going to run and we're going to jump and

we're going to run away and we're going to run and jump. Oh, no, we're going to slide down. We're going to push. We're not going to run. We're going to push. We're pushing. I think we're pushing. We're going to push. We're going to run. Oh god, I'm going to slip. I'm going to fall. I'm going to die. I'm going to live. I want to live. LET ME LIVE. OH MY GOD. Frames. It looks too good. It's too much for my little uh RTX 4060 to handle. I invented here. Nice.

Oh my god, it's so far behind it'll never catch us. That's fun. Come on, hop through. Whoa. Oh, should we kill it? Oh, it's not doing so good. Oh god. All right. You know what? I'll kill it. Here we go. Let's do this. Take one of these. Who's there? Oh god. Oh, you're coming back for some reason? That doesn't make much sense. Where'd they go? Hey, can I have that? Hey, we need that. No. No, thank you. Thank you for giving us the ammo that we need. Oh my god. [groaning] Oh ho, right in the dome. Right in the mouth.

Okay, that worked. Don't kill us, please. Okay, thank you. Very handy. I'm ready. Yeah. Oh, not quite. Oh, there we go. Woah. Woof. All right. Come on. Okay. Can't be too early. I got to get a nice clean shot on the mouth. OH MY GOD. HELP. [screaming] GRAB A THING AND YOU, PLEASE. OH, good save. Oh my god. NPC actually saved me. Huh. Thank you. [snorts] Okay, so I got to Maybe I'll be a little more eager. Nice. Okay. We both got spears, which means that she could save me theoretically if I get caught again.

Oh, good hit. [groaning] Okay, you done? Oh, you're done. Well, good thing I don't want to pick up the spear. Otherwise I would come after you. Like I am right now. Let's kill it. Let's finish it, friend. We definitely have the capability of doing this. Where you going? You running away? You scared? Yeah, you should be. Yeah, you should be scared. Yeah, be scared. We're going to finish you off. Us little nightmares are going to finish you off. Yeah. Uh, what are we doing? Please tell me I don't have to climb in the mouth hole.

I don't want to climb in the mouth hole. All right, I'll climb in the mouth hole. Yeah, we're going to go right in. This is a great idea. So smart and good plan. I guess it did eat bucket boy. All right, okay. That makes a bit more sense. That is more logical to what we were previously anticipating having to deal with. What did we get spat out? Hey you other two, you missed a hell of an adventure in there. It was crazy. Reunited with your friends.

It was bonkers in there. You wouldn't believe it. Oh, uh-oh. That's not good. Wait, what the hell? Wait a minute. Well, they look kind of normal. Oh, come on guys, we just got back together. Wait, oh, go in here? Okay. We're going to Yeah, come on. Everybody, I guess we're going to do this. We're all hopping in for some reason. Yeah, why do these guys look relatively not completely, but relatively normal? That one soldier there is kind of confusing. All right.

We're in. Where are we going? I don't know. Probably back to the Maybe we're going to be able TO SHOOT THE GUN. Cuz we're friends. Uh cuz she's going to lose it. Oh boy. Uh-huh. Good story. Good job. Yeah. Uh-oh. Well, that's not you doing that. So, what is doing that? Okay. Come on. Well, there goes the military convoy. I'm not exactly sure what happened if they fell through the road or something.

I mean, everything was crumbling, but that does tell me that there is a bit of a civilization out there somewhere. But, alas. That'll have to wait till the next episode. Thank you everybody so much for watching. And as always, we'll see you in the next video. Bye-bye.

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